Play game
The Murine Redoubt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of this year's theme | #21 | 2.815 | 3.250 |
Clarity of Rules/Mechanics | #26 | 2.382 | 2.750 |
Creativity/Uniqueness | #31 | 2.959 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Includes Law of Root?
Yes
Includes PnP?
Yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
can you add a high resolution screenshot of the board? Or post it in the discord?
Playing the faction: "Try not running out of fuel". I love this actually 😆.
I don't think the furnace needs the rule that it's always undefended since it can't be removed, but I love the ability that it does serve. It's such a a big part of your faction's game plan here!
Feed the flames is SO COOL removing cards from the game permanently! I do wonder how it would go with factions that needs lotsa cards tho, like badgers and eyrie.
I actually think your mechanics are really smooth, a nice push and pull between discontent and trying to build as much as you can to avoid riots! I don't have much to say about what might need to be changing with these folks, since the mechanics are there, just need testing.
Thanks so much for the great submission! :)
Some interesting mechanics, but I had to look for a little while to find them. Clarity is a big issue. Nonetheless, the idea is good, very unique for sure, and my only complaint is the scoring seems awkward, and crafting is confusing. Why add the mechanic where people can steal your fuel cards when destroying your buildings counter plays you much better? Only one actual error, where it says 12 warriors on the back and 20 on the pnp, not sure which is true. Removing your own warriors from the game to remove discontent is a great sacrifice for the theme, along with the general theme of burning cards etc. I like how it mashes mechanics of the eyrie and alliance very well. In short, everything is good except clarity of rules
Thanks for the feedback! The option to steal fuel cards is more to give other players a chance to retrieve specific cards which would significantly help their gameplay, such as anvil for vaga, or propaganda bureau for otters, effectively working as a failsafe
also, 20 should be the correct warrior count
im sorry man, but this is unratable...
you have your page on private, also maybe add screenshots of your faction board and other game pieces (cards and stuff if you have them)
hang on, fixed it, sorry