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A jam submission

PolterHeistView game page

Submitted by Xqzt Nemesis — 9 hours, 6 minutes before the deadline
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PolterHeist's itch.io page

Results

CriteriaRankScore*Raw Score
Visual Aesthetics#33.3953.667
Concepts & Ideas#33.3953.667
Overall#42.7392.958
Sound Design & Ambience#52.3152.500
Gameplay Mechanics#81.8522.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The game appears unresponsive after the initial cutscene. The image with the skull indefinitely sits there, and the game doesn't start no matter which buttons I press.

HostSubmitted

I really like the cinematic touch in the beginning with the cool artwork, I think the game is a bit quiet and could of used some audio throughout just to bring a little energy to it. The idea of phasing is cool, but I think maybe it could be distinguished as some walls you can and some you cant with color or something. It is an interesting idea and I would be interested in seeing it fleshed out a bit! I imagine this was a small team if not one person working on this so its tough to do the whole thing.