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WallClimb's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #19 | 2.857 | 2.857 |
Fun | #19 | 3.000 | 3.000 |
Graphical Presentation | #19 | 3.286 | 3.286 |
8-Bit "Feel" | #19 | 3.143 | 3.143 |
Controls | #22 | 2.714 | 2.714 |
Audio Design | #29 | 1.286 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I personally like how the controls came out! I, however, experienced many bugs of not gripping to the walls in the correct direction and even gripping where there is NOTHING in the last 2 levels. It also didn't quite feel like a retro game. Still, nice effort man!
Agreed, the idea is neat, but the execution is a bit flawed. Maybe if the controls were aligned to the wall you were on? It was particularly confusing when you were upside down, since right was left and left was right. If they were wall-aligned it might have been more intuitive.
I like the idea but the controls were a bit frustrating. I don't know if it's meant but i got the feeling that you were inspired by games like "getting over it" or "jump king". I like the general mechanic
Yeah, there's some inspiration from those games and I completely agree that the controls came out a bit disorienting. Thanks for playing!