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Muzzle Flash Flood's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #1 | 4.643 | 4.643 |
| Theme Interpretation | #6 | 4.143 | 4.143 |
| Audio | #7 | 3.500 | 3.500 |
| Overall | #9 | 3.357 | 3.357 |
| Visuals | #12 | 3.214 | 3.214 |
| Gameplay | #15 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Never thought about collateral damage being a mechanic in a FPS. It really cool to see where every shot went after a fight. Only thing I would change is that the welder hitbox is a bit small.
The welder uses a raycast, so you need to be looking right at the hole to fix it. Regardless, I'm glad you enjoyed it!
I really like the premise, since it's a super creative way to reward precision in a shooter, but I think the execution kinda holds it back. The water isn't that threatening, and I think it would work better if you could drown or weren't able to shoot underwater to make the scramble to patch up all the holes more "frantic".
Also "Muzzle Flash Flood" is an awesome name. No notes
awesome graphics with a concept ive never seen before, effortlessly cool
thanks! glad you enjoyed it!