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A jam submission

High Stealth!!View game page

Submitted by Your GameDev — 7 hours, 37 minutes before the deadline
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High Stealth!!'s itch.io page

Results

CriteriaRankScore*Raw Score
gameplay#182.0162.286
visuals#181.8902.143
story#201.2601.429
Overall#201.5431.750
sound#241.0081.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice stealth game. Some times, even if i was behind a wall, the enemy detected me. But the stealth is good. Nice job.

Submitted(+1)

Game is good. I like the top down 3d game aspect but I have a very crappy PC so it was a bit laggy for me. :)

Developer(+1)

Hey Thanks for playing my game. It was quite fun to optimize my game to work better on low end systems , but it needs more work.

Oclussion culling had a great effect on performance boost. But it is not enough.

Submitted(+1)

thanks but the game is good

Submitted(+1)

I think the game accomplishes its goal. The stealth works and feels similar to other stealth games. There are some issues that should be addressed. The controls for the character are rough, feeling more like a tank game than a person walking. I think the minimap was a good addition, making the game possible to beat. I think it would have been cool if the minimap showed where enemies wore looking but its still alright how it is. Overall the game is rough around the edges but still works.

Developer

I was thinking of implementing it but didn't cuz it would make the game easier. But now i think i should have done it . BTW Thanks for playing my game

Submitted(+1)

The minimap was implemented well and using it made it easy to navigate throughout the level. My only suggestion for it might be to include the walls of the map if you end up using it again in a game.

The controls were really awkward to use. I didn't understand how I was supposed to move at first and it was confusing me and I would end up not going where I was trying to because it felt like I was fighting the controls.

Developer(+1)

Actually I was trying something different with controls . But it didn't work.  BTW Thanks for playing . I will change it.