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A jam submission

A game with a ballView game page

I was too lazy to give it a name
Submitted by hexadeque — 2 days, 15 hours before the deadline
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A game with a ball's itch.io page

Results

CriteriaRankScore*Raw Score
THEME: How well the theme is used?#123.7883.870
ENJOYMENT: Is the game enjoyable to play?#153.4903.565
INNOVATION: Does the game innovate in some way?#183.2353.304

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository
https://gitlab.com/hexadeque/raylib_gamejam

Team members
me

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Comments

Submitted

Damn that was hard! But in a good way.

It's quite counter intuitive that there is a minimal impulse you can give to the red ball, and that's a significant part of the game's difficulty.

Submitted (1 edit)

This was really clever! and reeeeeaaaally hard! I was very close to giving up, but I think that that is actually a good thing!

Using a touch or pen input would definitely help.

Submitted(+1)

For how simple it was this game was a really nice challenge to play.

I like the simplicity. I wish there was more audio and the graphics were nicer. For me the ice levels were the best ones. other levels felt hard to control.

I like the simplicity. I wish there was more audio and the graphics were nicer. For me the ice levels were the best ones. other levels felt hard to control.

Submitted

It’s super simple and super effective :) The ball movement feels a bit too jerky. And I wish there was more levels.

simple and difficult to play with touchpad.

Submitted

This game was fun and stressing at the same time! I loved the simplicity the game has, but at the same time how infuriating it can be. Great submission!

Submitted

Cool twist on the "don't touch the wall with the cursor" type games, good job!

great concept. it really feels different when u carry the ball and it's not only the cursor that u have to take to the goal. 

nice and simple. 

Submitted(+1)

Fun! The only non significant problem I found was that you could cross (and be inside) the wall if you move cursor fast enough. Other than that the only thing I'd probably add is improve the spring physics a bit, they sometimes jump but sometimes follow smoothly, not sure if it's just the browser thing though