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Unchair Canny Valley's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay - How does the game feel? Is it fun to play? | #1 | 4.000 | 4.000 |
| Final Results | #2 | n/a | n/a |
| Stability - Does the game crash unexplainably and unexpectedly? | #3 | 4.600 | 4.600 |
| Originality - Were you pleasantly surprised by some aspect of the game? | #4 | 3.200 | 3.200 |
| Theme Interpretation - How well does the game adhere to the chosen theme? | #4 | 3.600 | 3.600 |
| Graphics - Does the game look visually appealing? | #9 | 2.800 | 2.800 |
| Audio - Does the game have audio? Does the audio fit the game? | #10 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Uncanny chairs and cats, absurd cause throw tables at chairs
List any third party visual assets used (N/A if none)
Explosion gif (more info in readme)
cat (more info in readme)
font for title screen (dont remember but its creative commons and made in photopea)
another pixel font (more info in readme)
List any third party audio assets used (N/A if none)
BATTLE UNDER A BROKEN SKY BY azali (more info in readme)
Credit anyone who worked on your game!
solo development
thanks to friends for suggesting some ideas
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Comments
I need more of whatever this is. Gameplay feels smooth (love the devil daggers influence)
I really liked this game, might be my favourite submission so far. The gameplay was super fun and balanced really well imo (made it to wave 7). I think the biggest drawback of this game is the lack of effects when you hit something or get hit (sound, screen shake, etc.), something to indicate that would help a lot, especially with the shooting chairs as I had no idea their projectiles were doing damage since the falling spheres looked so out of place. The opening cutscene was a really nice touch, this feels like a very polished entry!
Huge fan of the concept here! The movement feels natural (even if there's not really much point to the jump. The combat is not incredibly responsive with the lack of sound effects and no real way of telling if you've injured a big dude. The assets filled the game with a lot of character, as well as enhanced the thematic relevance imo. Cool stuff, I like this song.
yes sorry for no sound but thank you for playing!!!!!!!!