Play vibe
Defend Yourself's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay - How does the game feel? Is it fun to play? | #3 | 3.057 | 3.222 |
| Graphics - Does the game look visually appealing? | #3 | 3.689 | 3.889 |
| Final Results | #4 | n/a | n/a |
| Originality - Were you pleasantly surprised by some aspect of the game? | #6 | 2.951 | 3.111 |
| Theme Interpretation - How well does the game adhere to the chosen theme? | #6 | 3.584 | 3.778 |
| Audio - Does the game have audio? Does the audio fit the game? | #9 | 3.057 | 3.222 |
| Stability - Does the game crash unexplainably and unexpectedly? | #11 | 1.897 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Very absurd and occasional unsettling images
List any third party visual assets used (N/A if none)
N/A
List any third party audio assets used (N/A if none)
"Hatsune miku is going to beat you to death" by AmityP
Lace(from silksong) voicelines by Team Cherry(VA Mitsuki Hashimoto)
Credit anyone who worked on your game!
Programmer: Ray Wang
Art person: Jennifer Merker
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Comments
Ah I can't play this game! It always seems to crash in the first minute or so of gameplay, sometimes when I'm not even inputting anything. I like the look of this game, and the concept is quite good, but this game needs a reset button. Whether its because I placed a tower I want to try that doesn't do damage and I just have to watch until I die, or I don't like my tower placements, I have to close the game and start it up again. I'd like to see more, but the game consistently stops working. The way it crashes to me implies that some infinite loop is being entered somewhere, since music still works and the program doesn't close.
The concept of this game fits uncanny/absurd really well, but I wasn't able to see as much of it as I'd like. Unfortunately, I can't get any endings.
Yeah the crashing is...an issue
There is the option of selling towers if you dont like the placements or just wanna remove it tho (click the tower, press sell on the side)
This game clearly had a lot of work put into it, there are just a few issues with it that made it hard to play. First, there's so much to read that I think the ability of pause the game would be really nice (unless I just didn't find that option) especially since it starts immediately. I made it to wave 18 before the game froze and I had to close the .exe process. (Every time I try playing it again it crashes randomly when placing towers sometimes.) I was enjoying trying out the fusions (even if the cutscene is a bit long and takes you out of the gameplay, I'd like if there was an option to skip it after the first time) until I found that I couldn't place hands, I could place everything else just fine but hands didn't work, which meant I couldn't try out any of the fusions I assume were locked behind the one with hands and lips in a checker grid pattern. Overall, really good use of the theme! The tower defense gameplay was fun (though I could use an explanation on how the shields work since most of the text felt lore-related and not mechanics related) and I enjoyed the visuals a lot!