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Save Jellykind!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio Design | #21 | 1.737 | 1.857 |
Interpretation of the theme | #23 | 1.604 | 1.714 |
Game Mechanics | #26 | 1.737 | 1.857 |
Overall | #26 | 1.704 | 1.821 |
Visual Design | #28 | 1.737 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Hero requires equality, yet all other jellyfish don't.
This makes him the odd one out!
Development Time
Less than 48
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Comments
Jelly, Jelly, Jelly. Soundtrack is cool! Besides shooting faster, you have thought of everything. We even have a minimap to find our way around and NPCs talk and are different and have different bullets. I guess the purple thing is a shield or is it a special ability? Level one was easy because I could go past enemies but in level two you made me have to actually battle them. I suggest placing enemies in a different way and you don't really have to load the image for each jelly but it is fine. If I could spam bullets or at least have them more, it would be amazing. You even added boss battles which is amazing considering how little time you had
Thanks I really appreciate it! The purple bar was an XP bar, so you can level up and by the time that I needed to make the levels I only had a few hours left. If you beat the game, that is a great achievement; it was really hard for me!
very nice game just i didnt played the game
What do you mean?
u didnt gave game file so how can i play
go into .venv and click on code.py