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Project Bolts's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistry | #13 | 1.837 | 2.250 |
Theme Integrity | #15 | 1.021 | 1.250 |
Polish | #15 | 1.021 | 1.250 |
Innovation | #15 | 1.021 | 1.250 |
Engagement | #15 | 1.021 | 1.250 |
Overall | #15 | 1.184 | 1.450 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you have fun throughout the creation process?
Yes
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Comments
By debugging your code I discovered that I had to pip install pytmx. And that you need a `time.` when `pygame.Clock()` in the main file. You also need to put data folder and graphics folder inside the code folder. In code\sprite.py you have to change 'get_frect' by 'get_rect', same with player.py
And it worked! Until I fell to the abyss because the player was too slow and had to restart the game because it doesn't respawn. So then I changed the player speed manually and it turns out it's a funny game to play (for the 10 seconds it lasts), as you bounce off the walls when you jump and walk at the same time.
I don't know if there is something more than this, because I just disappear when I escape the map.