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A jam submission

Shuttle CollapseView game page

Submission for the Pygame Comminty Easter Jam 2021
Submitted by DaveyDark — 2 hours, 46 minutes before the deadline
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Shuttle Collapse's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Sound#53.5003.500
Theme#83.0003.000
Originality#93.2503.250
Overall#102.9502.950
Polish#112.7502.750
Fun#162.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I liked the premise for this game but I think it needed additional balancing and modifications to work fully. Destroying the rocks felt too difficult, even with me trying to switch between the different fire modes (which was an interesting mechanic to be fair). A lot of it was due to how hard it was to shoot a rock and avoid getting killed at the same time, as you can only shoot left and right, jumping is slow, and if you do touch a rock then you die instantly. This made it difficult to actually get into position to deal enough damage to the rocks, which I guess was part of the challenge, but it was still frustrating. Still, good attempt and I liked the graphics.
  • The art is descent and the music is a bit repetitive. The game feels a bit less challenging and the rocks come slow, you could take those in for feedback. Thanks for the submission!

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Comments

(1 edit)

This has nice graphics, cool music, and a nice concept but the controls are somewhat clunky and it's preventing me from fully enjoying the game. For example, the jump button is sometimes not responsive and the jump height is not consistent. Anyways, I believe if the controls are fixed then this game would be very enjoyable :)