This was fun! I like the concept and the procedural level generation, and I thought the camera was really well done. One issue though is that it's very easy for the platforms to spawn in such a way that it blocks you from above, preventing you from progressing any further. But other than that it was very cool. Here's my playthrough: youtube
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Save the crew!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #7 | 3.000 | 3.000 |
Originality | #9 | 3.250 | 3.250 |
Theme | #12 | 2.750 | 2.750 |
Fun | #12 | 2.750 | 2.750 |
Overall | #13 | 2.800 | 2.800 |
Graphics/Sound | #16 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Interesting premise. I like the idea of platforming to a sort of time limit, but I found the controls to be hard to work with. I think the game should have been more lenient with what counted as you being "on" a platform, as I would usually end up just hitting the side of each of them and falling down. I also think the movement system could have been tweaked to make it easier to predict where the play ends up after a jump. Still I liked the graphics and then teleportation feature was kind of cool.
- The intro was a bit too long. Anyway, the jumping mechanic was pretty challenging. Although scrolling up blocks all jump input, that's a downside for me. Decent game, thanks for the submission!
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