Hello!
I know this is a bit late, but I wanted to share some thoughts on how the jam could be improved for next time. (I hope there's a next time!)
More rating categories:
Many devs join game jams hoping to improve their skills. However, most won’t make it into the top 20 and won’t receive detailed ratings for each aspect of their game. Without this feedback, it’s hard to know what to focus on for next time. Most game jam comments are only positive, so having separate category ratings is crucial; 'overall’ rating isn't enough!
Longer Duration for the Jam:
Extending the jam’s duration would address some practical challenges. As seen in this jam, 48 hours isn’t enough for many developers to create a playable game. As a rough estimate, 500 people participated but less than 200 could submit, and only half of those were playable; it leaves very few games for proper rating. Adding just one or two extra days could result in significantly more playable games.
Personally, I think a week is the ideal length for a game jam; it’s enough time to debug and playtest while still keeping the challenge of finishing under pressure
These are just some thoughts I’ve had recently. The jam was an absolute blast, and I’ll definitely participate again if you host another!