Results
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
Pregnancy content: Really wish it were a bit more consistent, but when it works it is quite nice! I only managed to trigger it about twice in my playthroughs, but at least that tells me that it works... I was just unlucky. Dynamic, change of standing CG and sprite, effects, all very good.
Gameplay: Janky, but shows promise. I was really confused with how the shop and ERO worked, plus the stage transitions as well. Enemy variety may be lacking, but I will not critique that due to time constraints.
Creativity: It's vampire survivors but with slimes, yes. The idea of getting new weapons through pregnancy is nice however, I don't think I've seen that before. Giving the player full control over upgrades is also rather rare and a welcome change.
Personal thoughts: All this needs is some gameplay adjustments and variety in character art, in my opinion. Balancing is definitely the big word here, as it felt a bit too slow, especially with the pregnancy. I managed to trigger it a few times, but I can understand if some people thought that it wasn't in the game properly, since it took me a ridiculous amount of tries to knock up the first turret.
I would suggest a general speedup to progression and a way to handle the waves, but that's my biggest gripe.
I may have encountered a bug several times but unfortunately I wasn't able to reach any part where the characters become pregnant. Also the start was a bit slow and difficult. I'm a big fan of survivor games though and would like to see this one improve with time.
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