Play game
Slime Is Lost !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #8 | 3.000 | 3.000 |
Theme usage | #9 | 2.667 | 2.667 |
Assets implementation | #10 | 3.333 | 3.333 |
Overall | #11 | 2.806 | 2.806 |
Color usage | #12 | 2.222 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
It was a bit hard to figure out how the purchasing system worked, but once I got it, the game was fun!
It's interesting that the optimal strategy is to wait until the last second to feed the blob (to maximize income). Normally, I would consider this a bad thing because it slows down gameplay and makes the player wait. However, there's something so satisfying about watching the blob expand and then suddenly shrink, so I don't think this should be "fixed".
I also liked how you had the purchased animals wandering around inside their boxes, rather than just standing still. That kinda stuff really adds to the experience!
I'm not sure if the screen is cut off for some reason, or what, but I can't buy archers or wolves, which is kind of frustrating.
However, I really like the idea! It's a refreshing take on the "idle clicker" style game that adds a little bit of strategy. It's silly and fun, I like it.
I hope you can fix the archer/wolf problem sometime, becuase I'd love to be able to play a whole round.
Oh, do you have enought dog/rabbit to buy them ?
If so, I did have some problems with the UI, it’s my fault!
I’ll try to work on it as soon as I finish my exams.
Thanks for the feedback!
Oh! I didn't realize you had to use dogs/rabbits to buy them. That wasn't super clear, but I should've gotten that from the icons.
I like that mechanic.
I would still recommend working on the UI some more, it's still strange in places. For example, where you buy the perks it's clearly cut off.
Thanks for clearing that up, though!