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A jam submission

Scouting Mini-Game | Postcards from the FrontView project page

A Post Card Sized Game for Enhancing Your Wargame Campaign
Submitted by World of Weirth (@worldofweirth) — 75 days, 7 hours before the deadline
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Scouting Mini-Game | Postcards from the Front's itch.io page

Results

CriteriaRankScore*Raw Score
Playability - Mechanics#203.6673.667
Theme#234.0004.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Makings of a nice little game. A few questions/clarifications:

1) Assume the 6 square movement budget is the total for your 6 pieces, ie shared between them

2) How is layout of the terrain decided? Any constraints?

3) How is initial deployment decided? Roll for it or piece by piece or best done hidden as otherwise there is some advantage to laying 2nd?

4) What is the stacking limit? Must be allowed as you mention 2:1 battles.

5) How do dice work for 2:2, 2:3, 3:3 battles etc

6) Can you move, battle, move again if all within your 6 squares 

7) once reached own baseline can scouts still fight but count as having returned (eg I get 2 back but then want to chase after the enemy. Do they end turn at baseline or just touch and move on?

8) what is the difference between killing and capturing a token?

I think there might be some danger of min-maxing it by both sides just roaming the area as 3 high stacks but some clarifications on the rules would help to better understand it.

Thanks


David

HostSubmitted(+2)

Thank you for your submission. I look forward to playing your game. =)