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A jam submission

Asteria, Countdown [F2P + Donation pack]View game page

Solve the mystery around Cris before he lost his memory.
Submitted by Laura Laureus (@ADreamteamWithL) — 4 days, 6 hours before the deadline
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Asteria, Countdown [F2P + Donation pack]'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay/Design#583.0003.000
Fun#623.0003.000
Graphics#703.0003.000
Overall#762.9292.929
Audio#852.7142.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
User Experience in general.

What did you update?
UI, Cris and Shopkeeper sprites.

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Comments

Yay, my User is Experienced! It was unusual to fast-scroll the replies with a mouse wheel. It feels frustrating at the first place, and one wide turn of the wheel may skip many replies at once, which does not feel good overall. However, the game feels great. Beautiful, interesting, mysterious and fun. Has some typos, though. Also, I'm not sure why that Baum-Traum thing has its arms clipped. Is it a bug with anim.rendering? 

Submitted(+1)

Pretty game!

Submitted

I am pretty much in the same situation as LosenArc is. So I can only second her comment.

The character drawings are pretty good - I wish the backgrounds would follow a similar style. Doesn't need to be the exact same one, but right now the realistic phots clash too hard with the hand drawn manga style in my eyes.

Your game page says the game can also be played on mobile. I gave this a try. But it isn't playable on an an iPhone 8. Can't select any language and got stuck on that screen.

 

Developer(+1)

Noted the background style issue.

Actually, I rely on the itch.io system to do the fullscreen and the rotation of the screen but I see not all the SO and support it properly, so I also note this issue for handcraft a solution that works independenly of the platform.

Thank you for your comments!

Submitted

Interesting game!

As you asked I'll give feedback on the user experience which is good, it's simple and easy you click and make choices no problem there!

I kind of sped through the game, visual novels aren't my favorite genre but does the timers or choice really matter aside from the last one?
Most of the time I needed to click all the options and i let the timer run out a few times but there is no real consequence?

I'm probably not your target audience and haven't played any visual novels to compare this too but I hoped some of my feedback helped :)

Developer

Thanks for playing.

This game is more like an interview game. So in reply to your question: only the last choice changes the ending.

Since you’re new to this type of game, do you feel the gameplay time 20-30 mins is appropiated for you? Is it too long or too short?

Again, thanks for playing.

Submitted

It was a bit long but that's because in the description the length was "the time it takes to have breakfast" which i presumed 10-15min max or shorter.

But i guess breakfast is subjective haha

Submitted(+1)

The dialogue and characters are fun! On the UI side of things, Friederick's name doesn't fit the name box so the 'k' ends up on a lower line. Also, since the free version only playable in browser, it would nice to have an option to toggle fullscreen, because the itch.io profile / jam buttons end up partially covering the text.

Por último, es un agrado encontrarme con gente de habla hispana en jams :D

Developer(+1)

Noted the k issue!

Gracias por jugar y por tus comentarios. :D

Submitted(+1)

Really fun and great story! Only thing I would change is making it a bit longer and finding out about what happened to the other people

Developer

Thank you for your kind words ✨

I’m taking into consideration to add more content in the future. Thanks!