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A jam submission

ytivarGView game page

Invert and defy gravity (by using stolen unfinished technology)!
Submitted by PlayerTheMaker — 13 days, 23 hours before the deadline
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ytivarG's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#14.0004.000
Gameplay/Design#14.0004.000
Graphics#33.0003.000
Audio#53.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like feedback on?
Level design

What did you update?
Level tweaks to fix insane difficulty, bigger checkpoint sizes, added timer and death counter, fixed lack of diagonal movement being too slow.

Name of updated upload (if downloadable)
ytivarg

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Comments

Submitted

I remember this one from IGJ. Checkpoints are pretty close, so it never feels too difficult. My feedback on level design might be to introduce the elements a bit slower (maybe the player doesn't die to the spikes immediately, and he can see how the gravity pulls the player in the first section, then spikes come in, then the bouncy sections come in). Since it's a pretty small game overall, this isn't a big deal, but worth noting if you're making more levels in this way