Play game
Ziggy And The Not So Good Adventures Through The Cosmos's itch.io pageWhat did you update?
Improved new user experience based on player feedback, and added in animations/music/sfx that were completed during the initial jam, but didn't make it in due to time
- added hull damage music
- added oxygen warning music
- added skip for the death sequence
- added toaster dinging sound for when ziggy spawns
- added SFX for when asteroids hit the ship
- added SFX for heal gun
- added Ziggy grab animation when holding
- added pause menu (esc)
- added graphical settings
- added early warning sirens for oxygen system
- increased amount of oxygen in the ship
- increased initial health to systems
- increased size of heal gun
- increased size of subtitles font
- decreased amount of time player could survive without oxygen
- fixed heal gun not working when holding
- fixed crazy ragdoll physics on dropped Ziggys
- fixed an issue with Ziggys making noises after death
- fixed an issue with Ziggys where they would spawn gas too early
- fixed lighting issues with generators and Ziggys
- tweaked pull lever on generator so that it no longer consumes Ziggy until turned on
- tweaked bounds for ejector system to reduce frustration of clicking
- tweaked bounds for navigation system to reduce frustration of clicking
- tweaked spawn rate of Ziggys to increase output by 25%
- tweaked systems with an attempt to better balance the game
- tweaked launch speed of ziggys when ejected to be slower so that you can see how much of a monster you are
What you would like feedback on (Optional)
Game flow, balance, interaction ideas for systems
Name of updated upload (if downloadable)
ZiggysCosmosAdventures.zip
Leave a comment
Log in with itch.io to leave a comment.
Comments
Man, pretty addictive. I can't tell if I want there to be a stronger tutorial, or if the experience of learning how everything works myself is rewarding enough that a tutorial would take away from the game. This game is incredible though. My only nit pick would be that I had a hull breach I couldn't fix that opened up over the Ziggy spawner. I'd also say that it would be nice if hull breaches maybe released sparks or had some other effect that made them a little easier to see. Also, the sound seemed ok, but the CONSTANT alarm sound going off drove me INSANE and drowned out all of the cute dialogue that I'm sure you worked hard to add. I think you could probably stand to turn that alarm off :/.
That said, this game is practically ready to ship. I'd maybe widen the ship and add multiplayer (which I know is a huge task), but frankly I could see this, as a multiplayer game, being released as is on steam and doing alright. Great job.