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Harvest Horizons Idle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
music | #1 | 3.000 | 3.000 |
sound design | #1 | 3.500 | 3.500 |
enjoyment | #2 | 3.000 | 3.000 |
graphics | #4 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
is the game finished?
Nope
game description
Idle farming game
anything you would like to note
95% done maybe!
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Comments
An interesting take on idle/incremental game with a ton of promise. I don't know that I can provide much actionable feedback, but my observations are below:
- Personal: I thought the tutorial was well done until I had to build 4 wheat stores at the point that task comes up there's no real value in the wheat stores so building 4 of them felt like a drag. They do end up becoming useful, but I didn't care for the change of pace.
- Personal: Definitely needs more content (I assume that's the plan anyway), but in it's current state I was essentially able to reach the end game (everything built) in 1 session.
- Personal: I would really like the option to zoom in and out, or if zoom is going to be fixed at least have the game zoom out as my colony grows. The current zoom works great early on, but gets annoying once the colony is sufficiently large.
- Personal: I feel like a mini-map would be very helpful at some point!
- Personal: A dedicated research screen once the windmill is unlocked would be a welcome addition.
- Personal: Hotkeys would be nice, especially as the game grows and gets more complex.
- Personal: I really want overlays to show farm coverage, even if it was unlockable it would be nice to have.
There were a handful of times that I clicked on a title and it didn't do what I expected, but I suspect that's to the somewhat janky nature of web uploads rather than a serious issue since I saw it so infrequently and wasn't able to replicate it. Other than that I ran into no bugs.
Definitely seems like you're onto something good here, interested to see how it develops!
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