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Mr White's Agency (Case 1 Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
enjoyment | #1 | 4.000 | 4.000 |
graphics | #1 | 4.500 | 4.500 |
music | #1 | 3.000 | 3.000 |
sound design | #2 | 3.000 | 3.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
is the game finished?
It's a demo
game description
Mr White’s Agency is a detective story quest inspired by the “Ace Attorney” game and Agatha Christie's “Poirot” book series.
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Comments
I played through and got everything right on the first try with the exception of 1 line of questioning (regarding Mr. Hogg). I don't think I can give much actionable feedback, but what I have is below...
- I love that there are interactive elements on the Main Menu, but I do wish there was an easter egg tied to them... Or maybe there is and I wasn't clever enough to find it.
- The dialogue is very particular in a way that I think enhances the game; however, I do think you may be better served by using the common spelling of some words just to avoid confusion and/or suspicions of spelling errors: manoeuvre, lawer. Not a big deal, but I certainly thought they were misspelled initially.
- During the "trial" phase I'm not sure I like being able to pick all 3 options even when I get the other 2 wrong. Maybe it's normal for this style of game, but I'd rather the game just penalize me for missing it and move on.
- The Game Over screen just cycling between credits and thank you is odd. I'd expect it to allow me to go back to the main menu.
That is really all I had. The game looks great, I enjoyed the writing style, the gameplay was easy to follow, the puzzle was fun without being to difficult and the numerous different interactions kept it from becoming dull, the characters were interesting and varied!
I think I' would need to play through another case to really get a feel for whether or not it's something I would personally play all the way through, but the demo left me interested in playing further!
well I just finished playing the game, it was longer than i excepted for a single game i played for an hour and a half.
I usually don't recorded myself so I realize I wasn't speaking very clearly in the video, I will also note that in visual novels its hard to give helpful feedback but the video does show the general experience I had and what i thought and felt when playing, so I hope this will help the designer to see if he achieved his goals.