Play game
Resource keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.000 | 4.000 |
Concept and Presentation | #2 | 3.667 | 3.667 |
Use of Theme | #2 | 4.333 | 4.333 |
Audio | #3 | 2.667 | 2.667 |
Gameplay | #4 | 3.000 | 3.000 |
Creativity | #4 | 3.000 | 3.000 |
Visuals | #4 | 2.667 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Tools used
Godot Engine, Pixelorama for art, Audio download from itch.io all audio used in the project is subject to free distribution
Team-mates
I'm a lone developer.
How it fits the themes
The game is built on the edge between destroying the planet and all its inhabitants in the process of extracting materials from it and the chance of failing to repair the ship before the arrival of the enemy fleet. Therefore, it turns out a dilemma. Either destroy the planet and hit the deadline or risk your life and slow down the pace
Leave a comment
Log in with itch.io to leave a comment.
Comments
A simple game, but efficient and fun !
Two small things I saw are that the sound was very very low so I could barely hear it, and the hitbox of the worm felt a bit too big on diagonal.
Overall I had a great time playing the game !