This is a neat little game, so I'm sad that it's unfinished. It would be nice if the physics was able to flip the car over without having to press a specific flip-over button. I also had some issues with that button, with a wheel getting stuck in a chair at one point for me. The combat could be more interesting, but I like what's there so far. I found it especially terrifying when the Godot icon.png started attacking. I'm not sure if the sound detection for the enemies was working right, though, and it seems like their behavior was largely unfinished. I'd be interested in seeing a more complete version of this game if you end up making it.
Play game
Echoes of my wallet's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #36 | 2.195 | 3.400 |
Gameplay/Design | #42 | 1.936 | 3.000 |
Originality | #43 | 2.195 | 3.400 |
Overall | #43 | 1.969 | 3.050 |
Theme | #45 | 1.549 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry fit the theme?
All of the enemies echo locate. (or are intended to) echoes and sound are supposed to be a big part of the game
What would you like feedback on?
The feel of the game, character controller and what the game can most closes be compared to
What assets did you use (if any)?
https://godotshaders.com/shader/distortion/ this shader was edited to work in godot 4, but next to nothing was changed.
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