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Shadowbound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Didn't get to far, sort of vague directions. Collection potions is neat but doing something with them would be nice!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes!
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Shadowbound is a dark platformer, with a simple story of collecting all potions and escaping the shadows.
Controls:
Move: WASD/Arrow Keys
Jump/Double Jump: Space
CTRL: Shoot
Extra Notes
We had a lot of fun learning how to develop/create a game from scratch.
Thank you for playing!
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Comments
Fun little puzzle-platformer!
Graphics look nice, but I’d like if there was some visual feedback on getting hit, like little animation or screen shake instead of just instantly restarting.
Also please put controls inside the game. It’s not immediately obvious that you can double jump or shoot, so player can get stuck and be forced to open a different tab to see the control.
The barrel sprite looks like and obstacle, that is misleading. Maybe make it darker so that you understand that you can go through.
I wish you could just restart the level on death, instead of some checkpoint. I got to the level were there are only 2 potions for some reason, died, and honestly couldn’t be bothered to do same levels again.
But nonetheless, good job!