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An Alchemist's Homework's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1697 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the the game ran smoothly. The art style was good. I did not understand the game, it would have been a good addition to have an ingame tutorial. I like the part where you have to remember colors when its dark outside this is very unique. Awesome job on the game! I look forward to seeing what you create for the next Jam!
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
Play as an Alchemist's apprentice who has been assigned homework to complete as many specific potions as possible before midnight. Mix, heat, and swirl potions to make new ones and try to maximize your score.
Extra Notes
There are some visual bugs that we couldn't fix in time: Lightning background doesn't flash, if you heat or glow a potion too many times too fast, it will be stuck bubbling and go dark even if it's not night.
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Comments
This game is really cute with a nice simple mechanic (though actually more challenging than you'd expect). I did accidentally make all my potions black and bubbly, oops! I loved that it was set against the backdrop of a beautiful sky! That really made the game feel polished. The lightning background seems to have flashed pretty nicely for me, btw. At least it looked pretty cool, maybe it wasn't what you intended. Good job!
Thank you! the bubbles and flashing was very last minute and spaghetti coded, so it's a little buggy, but we were happy with how the mechanics of the game turned out. I'm glad you enjoyed it.