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Alchemist's Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #282 | 4.000 | 4.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Awesome work! As known, fixing and finishing is always a goal, but with more elements that could be tied together and set in predetermined locations could assist this game a lot. moving around was different as mouse and click is more comfortable. Both work regardless! The designs are lovely, and the movements of the towers and creature really give the game some life. Just working out the towers in the code so only so many can spawn and coming up with some more elements for later levels would really bring it all together.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
A tower defense game with mindless shadows spawning from the shadows to attack the alchemist whose experiments brought them into unnatural existence.
Extra Notes
The timing was not on our side this time around, with our programmer being abroad for work for one thing. But we got some practice in and have something to show for it. Thank you for your time.
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Comments
I love Tower defense games and I think that with a little polish this game would be excellent.
I found out early that you could stack towers on top of each other which meant I could make a giant death tower stack in the center of the road which made it easy to death the shadows, so stopping stacking would be a nice QoL
The artstyle is very nice and consistent really enjoy the shadows, the big fella with the seven eyes is my favorite.
Cheers, hope to see you next Game Jam.