Feels like inscryption, I like it!
Play game
Augment Umbra's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the the game ran smoothly. The art style was good. I did not understand how to combat system worked, the tutorial was good but was a bit hidden. I like how you can infuse cards. I think the game would have beneifted from some background music. Awesome job on the game! I look forward to seeing what you create for the next Jam!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Overcome the hoard of Shadows that rise 'neath the oncoming eclipse through tactical manipulation of the elements and your deck of cards, a deck of cards that can only be played once before they are destroyed.
Balance tipping the balance of scores to win the phase with targeting the enemy cards to gather the elements and new cards to prevent deck exhaustion.
Each battle is fought in phases, each phase being won when the sundial's score reaches 20/0, and lost when it reaches 0/20
To help guide your endeavor, you have a journal near the bottom left of the screen, which, when clicked, will open up and detail a few of the other mechanics.
Extra Notes
This is our first game! As such, be aware that the game is prone to randomly breaking.
Leave a comment
Log in with itch.io to leave a comment.