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A jam submission

HypnopompiaView game page

3D Alchemy Quick Action Time Stopping Adventure
Submitted by blaika — 6 hours, 54 minutes before the deadline
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Hypnopompia's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#9703.0003.000
Theme#13302.0002.000
Cleverness#14712.0002.000
Playability#14862.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The game build sadly doesnt contain any of the planned features. The theme of shadow is fairly apparent, while the alchemy theme is not really given in the concept. The concept art is nice and even the ingame does not look bad. Definitely has some potential if some story telling is added and controls/effects figured out.

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Our idea was a game similar to neon white/superhot with time slow, and you could collect elements to craft an effect to happen during that time slow portion as a speedrun/puzzle game. WASD, mouse to move, F to slow time, but ran out of time for the alchemy system. We're working on a system to project colliders where light is since we have a shadow creature in a dream world for our protagonist but still working on some of the math for it.

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Comments

Submitted

I was only able to move around in the area with one speed only. 
The key "F" would make the mouse show up and be able to go to my other screen. Sprint was not working and could not collect any items.