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A jam submission

The CircleView game page

Point and click puzzle alchemy game.
Submitted by Kyouhei_dev — 10 minutes, 50 seconds before the deadline
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The Circle's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#9703.0003.000
Theme#12562.5002.500
Cleverness#18781.5001.500
Playability#19601.5001.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • Fullscreen was still partial screen. The game was unplayable from a first-impression perspective. I had no idea what I was doing. To increase that playability score, make sure to tell the players exactly what to do while in the game. Congrats on your achievement. The game was playable in browser, which, if you think about it, is pretty darn awesome. You should really be proud of yourselves.
  • game didn't seem to do much no matter what I clicked or dragged. a short tutorial would have been nice. liked the art for it.

Did you include your Game Design Document as a Google Drive link?
https://docs.google.com/document/d/1AfLTjLg52qx98yh8Y5gvtZ0k5MaVLSNU/edit?usp=sharing&ouid=109940642974184262202&rtpof=true&sd=true

Seriously... did you include your Game Design Document?
https://docs.google.com/document/d/1AfLTjLg52qx98yh8Y5gvtZ0k5MaVLSNU/edit?usp=sharing&ouid=109940642974184262202&rtpof=true&sd=true

Is your game set to Public so we can see it?
Yes

Tell us about your game!
It's a simple point and click puzzle game BUT with the added challenge of requiring a keen eye when playing it.

Extra Notes
Thank you for being the inspiration for me to create a game ~ <3 from Malaysia

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Comments

Submitted

I didn't get it, I think the explanation you amde in your GDD should have been in the game.

Be careful, your UI didn't scale with resolution in your build.