Great concept! I think you pulled it off very well!!
Play game
Spell Weaver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #970 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Cleverness | #1896 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Game is ok, but I feel the gameplay is a bit lacking. maybe add some animations for the elements? the art looks fantastic
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Spell Weaver is a point-and-click puzzle game in the style of Doodle God. Start out with six base elements and combine them together to unlock new recipes. There are over 440 to collect! But watch out for spiders creeping in from the shadows to steal your reagents. Can you find them all before running out of spell points?
Additionally, there are special alternate endings, Easter Eggs, and bonus items to find along the way, including items thematically appropriate to Pirate Software lore.
Extra Notes
Although we joined as a team, this was mostly a one-person effort. All our process was streamed on our YT channel for those who are curious. Link in the title screen.
Originally, a second phase of the game was planned wherein you'd use the elements you combined to unlock cards and effects in a make-your-own deck builder. You'd craft cards to use in battle against AI opponents to then win points to bring back to the alchemy phase. Due to time constraints, that had to get cut, but you can see our GDD for the full details of what it would have looked like.
Speaking of GDD's, if anyone is curious about how to make one, we have a comprehensive guide to that on our YT channel as well. Good luck to all the other participants.
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