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A jam submission

LUMIERE: Lights Last StandView game page

Submitted by Aasjiel, Aloisa (@AloisaFroyard) — 15 hours, 2 minutes before the deadline
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LUMIERE: Lights Last Stand's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#15.0005.000
Cleverness#15.0005.000
Playability#2584.0004.000
Artistic Style#4014.0004.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • What a cool game! I really enjoyed the mechanics, even though the light wasn't so easy to control with the mouse. The idea for the game is pretty good and you made a good tutorial, explaining the mechanics. I think it might help to either change the symbols in the inventory a little bit or add a short explanation simply to make it easier to see what each item does and maybe increase the player's experience. But in total this is a solid tutorial, the idea is good, the art style and I would really like to see this game developed further :) Well done, both of you, this is pretty awesome!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
LUMIÈRE: Light’s Last Stand is a 2d puzzle exploration game about Fighting Darkness with spell combinations related to light and its manipulation.

The player controls a character and explores the given levels solving puzzles related to Light and its application by combining different spell modules to manipulate the lights' behavior. By navigating the levels the player must additionally overcome enemies by evading them to find and defeat a Boss at the end of each major level.

You are following the Journey of Lumi one of the survivors of the Darkness encroaching upon your world. Your inner Light has not yet dimmed and you are on a journey to destroy what is spreading said darkness.

Extra Notes
This is the first Game Jam both Aloisa and I participated in we were able to get a basic prototype of our idea working. We wish we were able to do more but as both of us have never really made a complete game and used GameMaker we had to overcome many hurdles to arrive where we are now. It was a lot of fun and I will definitely be participating in future Game Jams.

We hope you had fun playing and got to explore our Game Concept and its Prototype.

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Comments

Submitted

I Like the Pixel Art very much! Congrats on your First Game. This is really impressive (my First Game did Not Look like this…)

I also started to learn Game maker. I heard its easy to understand. Can you recommend any Tutorials?

Best wishes!