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Casting a Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Loved the art direction, the music loop was decent. The throwing animation needed to be sped up. Also, for first person games, please set a keybind or option somewhere to invert the mouse. I know there aren't many of us inverted mouse users, but it really helps! The theme of just throwing potions is fine, but it didn't seem to matter what I was throwing. There was no status difference, no feedback. I could have been any of them and it would do the same amount of damage. Regardless, the idea is solid and I look forward to seeing this developed! Keep up the good work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You play as Merle, the wizard/alchemist, on his quest to get some Goldleaf.
Use your potions to defeat the enemies of the dungeon, and solve the puzzles to find the Goldleaf.
Extra Notes
No gnomes here
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Comments
The gnome has arrived. You cannot stop me. The shadow swapping is a neat ability and I like the look of the level. The potion throwing felt a little clunky but I liked the different potion types.