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Shagrow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Cleverness | #755 | 3.000 | 3.000 |
Playability | #804 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The art style of the game is done quite nicely. Just a nitpick but I wish there was some light-hearted music to accompany the scenery you have for display. The controls and playability weren't too troublesome, outside of a few times where I would attempt to select the plant I needed and nothing would happen. I did see indicators that let me know what was being selected there, but nothing else to let me know that I was starting the process of planting said item. It would have been nice to see something like the pot light up so you know where something is getting placed in the space provided. In regards to the implementation of the themes, I definitely found what you came up with to be quite creative; using light to grow plants (and therefore shadows, or night time, to let them rest). And alchemy, where portions of what you've grown are then used to create potions of various kinds for customers you sell to. Both executed well, with the exception of just one little gripe with the controls--which may just be a problem on my end. All the same, keep up the good work.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
You run a potion shop where orders for potions come in and you have to grow and craft them yourself, the growth takes place on a grid where plants need light from above and can be cast into shadow by plants above them. You must grow the necessary plants together to produce the ingredients that you will use to craft the potions.
Crafting is currently a simple quick time event and if you have used the correct ingredients then you will create a potion!
Extra Notes
Unfortunately due to the time limitations we were unable to add music, or the scaling difficulty of the potions as progression, we were also unable to get in the growing area upgrades as it was intended you start with less space and unlock more as the difficulty increases.
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Comments
Great minds think alike, I love the gardening aspect of your game!
Very similar to ours in terms of the alchemy side of things :)
Thank you! I really liked the character in your game and how the darkness works!