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Equivalent Exchange (web-build)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #1471 | 2.000 | 2.000 |
Playability | #1486 | 2.000 | 2.000 |
Theme | #1934 | 1.000 | 1.000 |
Artistic Style | #2081 | 1.000 | 1.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I really like the concept of collecting parts of the environment to assist with the jumping puzzles and platforming around the game. The effects on the screen are very disorienting sadly and detract a lot from what could be a crisper experience, especially if someone is intending to speedrun the game as mentioned. The theme approach is super vague, mainly contextualized by the game title, meaning it could be way more present within the gameplay loop. The style is pretty simple but it is 100% function over form, so the biggest point here for me was the nice usage of the jumping puzzle mechanics!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
This is a singleplayer, story game with interactive environments and light puzzle elements. I spent roughly half of my time with the cinematic system, which is all custom made.
Extra Notes
Please see the "Lessons Learned" section of the Game Design document for additional details on the challenges of making the game.
If able, please use the Windows build, as it runs much better:
https://gccalvin.itch.io/equivalent-exchange
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Comments
Great game, I can imagine this as a speedrunning game to figure out the fastest way to the end of the level! Keep it up!