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A jam submission

Nuclear intern SimulatorView game page

A short game about nuclear physics
Submitted by PepeLuisPepinillos — 2 days, 20 hours before the deadline
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Nuclear intern Simulator's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#7553.0003.000
Artistic Style#9703.0003.000
Theme#13302.0002.000
Playability#14862.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Clever interpretation of Alchemy as nuclear physics. I found it very engaging. Fell short in the Shadow part of the theme. Difficult controls, might be better in VR, but M/K controls were not incredibly intuitive. Very curious to see how this develops if you keep going. Make more games!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
You control a hand and have to perform nuclear experiments. Learn the fundamentals of nuclear engineering and don't die in the process of doing so

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Comments

Submitted

The idea to teach about some concept through the game is interesting. Although I don’t think it needed rage-game controls (as in, control each individual finger), click to hold would be enough. And WASD could be dedicated to movement.

Kinda disappointed that the thing doesn’t explode if you fully remove the control rods.

Also, not sure how the game conforms to the theme, maybe nuclear fission may be viewed as a sort of alchemy, idk.

Developer

Thank you for your feedback!

It's weird that the thing did not explode with the control rods fully removed, I designed it to go critical if the rods were removed over 70%. I appears that I have to revise the conditions for criticality