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A jam submission

ImbusionView game page

Seek knowledge and beware
Submitted by charismodo — 9 hours, 26 minutes before the deadline
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Imbusion's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#2584.0004.000
Artistic Style#4014.0004.000
Theme#6533.0003.000
Cleverness#14712.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Super fun, really enjoyed it. Look forward to seeing it developed further, needs some crafting or items!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Imbusion is a survival roguelike shooter where you play as a mage projecting themselves into a forbidden plane to seek out forbidden knowledge. Shoot enemies, gain experience, and obtain and combine elements into powerful magic. Survive as long as you can, and try not to have your astral thread severed...

Extra Notes
This was my first time doing a game jam and finally completing a game in the wake of a series of abandoned projects. I'm thrilled to take it across the finish line along with my wife!

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Comments

Submitted

Right off the bat, I really like the art. It's really nice! Same goes for the main character, it really drives home that sort of "astral projection" feel to it.

The parallax effect you guys used for the stars looks really good! Kind of adds to the whole vibe! I do feel, however, that the galaxy in the background ends up making the screen look too loaded with details. I feel like making the background galaxy at least a bit more dim would already help with that.

I also missed having upgrades for movement speed. In the 5 minute mark, the bigger variation of the 2nd enemy starts to spawn and they will always outpace your character, so it's either you have enough damage to kill them in one hit or it's basically game over.

I like the fact that you didn't go only for the four elements and that you made so many variations for the attacks depending on the duo combinations you make, even having different animations for each one! My favorite ones would usually involve Umbra since the damage was really good, and combined with Ignis, would make enemies bleed and explode, damaging nearby enemies. There was a lot of effort put into those variations and I felt like they're quite interesting! I do have to say though, I felt like the Air element was a bit on the weaker side, so I kinda avoided using it a lot.

Putting everything around the theme of the projection, including the descriptions of the different power ups, game over screen and etc really helped add to the ambiance of the game! I also didn't encounter any glitches during my play.

Honestly guys, really good job! I know what it's like to seem to never be able to finish a project and finally have a breakthrough, so I'm happy that you finished this! It IS something to be proud and happy about. 

Good stuff for your first jam, and may this be the first of many finished projects!

Developer

Thank you so much! I really wish I could've received feedback this good much earlier, it would've greatly improved my game. I spent a great deal of time at the eleventh hour polishing bugs, so I didn't get nearly as much time testing balance as I would've liked. As it stands, even I haven't beaten the game and I'd revisit it in the future. Thanks again!

Submitted

It was interesting playing your game. For me the controls were a bit slow, would prefer more quicker pace but besides that the game was still fun. I like your interpretation of the theme and you did great job with implementation. Background music was also pretty good and kudos for the story. Well done!

Developer(+1)

thank you! i was trying to find a good balance between speed and difficulty and may have made it feel a little too sluggish, ill keep that in mind for the future

Submitted(+1)

Cool game, I quite like survivor-likes, and I thought the setting and them of the game was pretty unique, I can't say I've played many astral projection games :)

Developer

thank you!