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A jam submission

UmbralView game page

Harness elements. Cast spells. Dethrone the King. Sounds easy enough!
Submitted by ashley-hart — 8 hours, 56 minutes before the deadline
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Umbral's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#15.0005.000
Theme#2334.0004.000
Cleverness#2824.0004.000
Playability#8043.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I love the art style and concept of needing to hide in the shadows. It's really cool! I think more audio cues to indicate both the player and enemies are taking damage would be helpful. Overall, great work!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Action adventure shooter where the player can use the shadows for damage buffs and health regen. The player loses HP when in the light. Clear out enemies and advance to defeat the King of Light. Can be played with mouse and keyboard.

Extra Notes
First game jam and first game with Godot! I learned a whole bunch. Thanks for everything!

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Comments

Submitted

The artwork and animations are super cute and fun. Overall this is a solid game, my only notes is that I think it would be helpful to have some visual indicator on the player that they are losing health from being in the light, maybe just gritting their teeth or turning red or something subtle. Anyhow, Great work for your first game jam and first Godot game! 

Developer

Hello, thanks for the feedback and for taking time to check out my game. I agree; visual indicators would improve the game a lot. I'll keep this in mind for the game's next update. :)

Submitted

Some devices, such as mine,  cannot run your game without SharedArrayBuffer turned on.

This can be found in the game's edit page at the bottom.

Developer

Hello, I'm sorry to hear that you were having issues with the game. My device cannot run the game without the SharedArrayBuffer either. I just checked, and the SharedBufferArray setting is enabled. Thanks for bringing this to my attention, and I hope that whatever issue your device is having can be resolved. 

Thanks for taking the time to check out my game. :)

Submitted

Clever uses of theme as core game mechanics, fun combat and cute artstyle!

Developer

Aww, thank you so much! I enjoyed playing your game as well.