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Don't Touch the Pavement's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Artistic Style | #401 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Brilliant implementation of the shadow part of the theme! Easy, intuitive controls and smooth gameplay. Unfortunately there isn't much in the way of alchemy, and I'm not entirely sure I understand how your game includes it in your GDD. Again, really clever use of shadows, and using your own shadow too is a really neat mechanic! Art style is a little simplistic, which I think could wither be dealt by decreasing the map size, thereby increasing the resolution and detail of the textures, or but adding more things, like props and scenery, into the level.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Probably ):
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Don't touch the pavement is a puzzle game where you've forgotten your shoes on the way to work. Instead of giving up and letting your feet cook medium rare on the searing pavement, you've brought your hand Sun Manipulator. By changing the position of the sun, you are able to transform shadows into safe paths across the scorching pavement.
Controls are WASD to move
Arrow keys to move shadows
F to pickup boxes
Escape to open the pause menu, in case you need to skip a level you can access level select from here
Extra Notes
This is our first jam, thanks for the opportunity to hone our skill in game design!
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Comments
Very interesting idea for a puzzle game, had me wondering how it worked under the hood.
very interesting concept, audio sometimes clips and hurts my ears. good job on a creative implementation of the theme, good luck on future jams