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Nimi's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1bJOd4PxOjiLH3pGCu90byzDfbxT0EWybkVhQazVaoBI
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Decision-making, point-and-click game where you play as a sword pursuing either good or evil by influencing a series of bearers towards the chosen path.
Please explain how your game fits the theme:
You play as a sentient sword that has the power to influence the choices of those that wield it. You can chose to push them in the direct of good or evil, just be wary of pushing them too hard against their own inclination lest they cast you aside.
This was the first game any of us have made. It was a very fun
and exhausting experience 🙂
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Comments
Cool use of the theme and overall very well done! It would be great if we got to know the 'bearer' before we get to influence their decisions (though I understand that takes more time.) Congratulations to your first game :)
Thank you! Yeah, our original ideas involved spending a lot more time with each bearer and that whole system being more involved, but ended up getting rather abbreviated to do scope cuts :)
Interesting take on the theme! It took me a minute to sort out what all the icons (and their sizes) meant. I thought the graphics were all really cohesive. An excellent first game :)
Thank you so much! Yeah, in retrospect we should have labeled the icons and made all of that more clear; lessons for next time around :)
Really appreciate you checking it out!