Play asset pack
CANDA0's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visual | #9 | 2.167 | 2.167 |
Concept | #9 | 2.833 | 2.833 |
Technical | #9 | 2.167 | 2.167 |
Overall | #9 | 2.389 | 2.389 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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No
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Comments
Not really amazing, but this is definitely the best concept so far!
Rip and tear.. wax and wick.. flicker and flame.. until it is done.
Cool! I really like the idea of making Doom sprites into 3D objects. I looked for a reference to see what the original looks like, I think it's the one at the very bottom right here? https://www.spriters-resource.com/resources/sheets/25/27912.png?updated=16050752...
Yes it is.
Well packs of models existed for Doom since earlier times of source ports (like Doomsday or something), not in picoCAD format of course :) My effort is pretty lazy also.
For (source port) ingame models I like this voxel models pack, it's pretty well done: http://rdw.xp3.biz/