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picochess (#pico1k)'s itch.io pageCharacters/Bytes used
1022
Source Code
poke(0x5f2d,1)h=stat b={}n=-1 r=circ for k=0,63do b[k]=ord('rnbqkbnrpppppppp________________________________PPPPPPPPRNBQKBNR',k+1)end function z(x)return-sin(x/abs(x*4))end::_::cls()w={}for k=0,63do p=b[k]x,y=k%8,k\8rectfill(x*16,y*16,x+1<<4,y+1<<4,(x^^y)&1==0and 12or 1)
?p==95and' 'or chr(p),x*16+7,y*16+6,p>95 and 0or 7
if i==k then function a(s,t,f)
if((s|t)&~0x7!=0)return
j=s+t*8l=z(s-x)+8*z(t-y)c=z(b[j]-95)for m=i+l,j-l,l do if(f&1>0and b[m]!=95)return end
if(f&4>0and c==0or f&2>0and c==-n)w[i*64+j]=1end
if(n>0)p-=32
if(p==80)a(x,y+n,4)a(x+1,y+n,2)a(x-1,y+n,2)a(x,y+(y-2&~0x3!=0and 2*n or 0),5)
for g=0,.75,.25do u=cos(g)v=sin(g)
if(p==78)a(x+u-v*2,y+v+u*2,6)a(x-u-v*2,y+u*2-v,6)
if(p==75)a(x+u,y+v,6)a(x+u-v,y+u+v,6)
for d=1,7do if(p==66or p==81)a(x+d*u-d*v,y+d*v+d*u,7)
if(p==82or p==81)a(x+d*u,y+d*v,7)end end end end
x=h(32)y=h(33)k=h(34)if m==0and k>0then j=x\16+y\16*8if i then
if(w[i*64+j])b[j]=b[i]b[i]=95 n=-n
i=nil
else if(z(b[j]-95)==n)i=j end end
m=k r(x,y,3)
if(i)r(i%8*16+8,i\8*16+8,5)
flip()goto _
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Comments
Wow... how on earth did you get CHESS rules in these chars?!
Plays great - nice one! 🤓👌
by being way too ambitious!! thought I may be able to get a minimax look ahead in to begin with, but that I think is beyond me. learnt a lot doing this... great jam!