Good job!
I do have to ask, though, for a minor clarification on how the two Plans to Win come into effect? When would Naara play the second one of their choice, for example, since Invocations just sort of occur? First two turns used both for Plans to Win? Admittedly, I also am slightly wary of Twisted Souls, since you are 100% forcing a Custom Card Creation on basically all decks, assuming it doesn't get Countered very rudely.
Honestly, I like this idea a lot! It's a clear but tricky concept, and really forces the player to think how they're going to approach the duel outside their usual area of expertise and gimmicks.
Well then! Naara seems like a fun idea, and it would be funny to see it in practice
Disclaimer: I will not focus on Art or grammar, unless the latter would make the deck too difficult to understand.

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