Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Bat Follows The Path of the BumblebeeView game page

Scrolling platformer
Submitted by dancewiththedevil (@dancewiththed11) — 5 days, 22 hours before the deadline
Add to collection

Play game

Bat Follows The Path of the Bumblebee's itch.io page

Results

CriteriaRankScore*Raw Score
Sound design#312.3752.375
How well the theme is used.#461.7501.750
movement#481.7501.750
Entertainment#481.7501.750
Overall#481.9001.900
Graphics#491.8751.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you make all the art during the jam?
Licensed by CC3.0

Did you make the audio during the game jam?
public domain in the US

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Unfortunately, I also died regardless of where I went, even if there were no obstacles to be seen anywhere

Developer

The obstacles aren't meant to be seen. It's supposed to be like a bat flying sonar. You can gauge where they are by watching the particle effects pop.

I'm confused, I seem to die regardless of what I do. looks cool though, the sprites are a bit blurry is all

Developer (1 edit)

Maybe I'll load some instructions in it. I've been debating on reducing the difficulty, or maybe adding difficulty options. I could accomplish this fairly simply by shrink the collision masks of the player character and/or obstacles.

The sprites are meant to indicate where the obstacles appear (think bat using sonar) and you just press on screen to the right or left of your character to move them out of the obstacle paths.

As far as I know, no one has beaten it yet. I've made it a little over halfway; my roommate (a very hardcore game who's beaten every mega man game) has played it quite a bit, and hasn't made it to the end yet, but he's gotten very very close, within a few seconds.

There are paths you can take along the walls that have less obstacles in the way and may allow you some easier progress.

Thank you for your input, keep an eye on the devlog and maybe I'll have an update soon.

##Edit

New version is online with difficulty selection. I was able to beat easy mode on the third try. Let me know what you think: is it too easy? Does it need a medium mode?