Play rougelike
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Which path did you choose?
Fresh Build
How does your game bring our theme, OUT OF TIME, to life?
You can only move and use abilities while "outside" of time.
What did you do to ensure accessibility of the game?
To be honest, i didn't do anything accessibility wise.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
No
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Comments
Very well time manipulation combat. The feeling of being thrown right into the battle without a main menu or tutorials is such classic. Took a bit of time to get to know the game. I can't stop making the enemy bounce back at me and take my health. And the top-left corner isn't the place to rest because the enemy respawn there.
However, this is a fun turn-base game. So many abilities to experiment with.