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A jam submission

Chrono SacrificeView game page

Action top-down Time "roguelike"
Submitted by Ojix — 5 minutes, 1 second before the deadline
Rated by 6 people so far
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Chrono Sacrifice's itch.io page

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Which path did you choose?

Fresh Build

How does your game bring our theme, OUT OF TIME, to life?
In general, the game has a big timer, and the character only has time

What did you do to ensure accessibility of the game?
Released for Windows "and web...", with in-game tutorials

Did you include the Indieformer or Patch Notes logo somewhere in your game?

Yes

If AI was used in your game, let us know how you used it.
AI was used only for search queries, the code and sprites were made by hand

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Comments

Jam Judge(+1)

I can see a full gameplay loop in the game. Looking forward to a patch build!

Developer

Thanks for playing! This time I tried to make a game that was more or less replayable (it was supposed to be a roguelike), but my ambition and perfectionism weren't really helping. But I think something even worked out.

Developer

Ah... Sorry I didn't have time for just a few minutes to put the web(

Submitted (1 edit) (+1)

Hi! Usually, what I do is create the page in advance and also set up an empty web build. Then, throughout development, I make test builds and upload them to see how everything works in WebGL.

And one small suggestion: you could try showing the active button above each ability so players know which key to press to use it.Thanks for the game!

Developer (1 edit)

Hello! First of all, thanks for the walkthrough, and secondly, thanks for the advice, I didn't even think of that