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Bug Watch's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #99 | 3.444 | 3.444 |
Fun Factor | #174 | 2.667 | 2.667 |
Overall | #227 | 2.463 | 2.463 |
Sound Design | #247 | 2.111 | 2.111 |
Gameplay | #261 | 2.222 | 2.222 |
Theme Integration | #273 | 2.222 | 2.222 |
Innovation | #275 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
I was inspired by the error that happens when a horde of small enemies chase the player and stack on top of each other, which i used as one of my enemies. Also I chose bugs as the enemies because 'bugs' and 'errors' can mean the same thing.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
No AI for me.
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Comments
Cool art, and fun concept. It did seem like the rounds did not progress for me, not sure if that's an issue on my end. Every round it would say Round:1 and i quickly became overpowered. Great job however :)
It was a enjoyable little game that art and sound design enoughly well displayed. I've one concern about flame speed upgrade. It feels like it makes hard to aim. Overall, it was a good game!
I really liked the dingy environment and it was very clever to have the shop UI disguised as a building.
Those bugs had no chance against the flamethrower