Play Survival
Biscuit Risk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #85 | 1.333 | 2.000 |
| Presentation | #87 | 1.333 | 2.000 |
| Theme Integration | #87 | 1.333 | 2.000 |
| Accessibility | #88 | 1.167 | 1.750 |
| Art | #89 | 1.333 | 2.000 |
| Sound Design | #89 | 0.833 | 1.250 |
| Overall | #90 | 1.222 | 1.833 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
Apologies for any past confusion. But this game was acidentally submitteed into this game jam. My real submission is: Door Search 2: which is where Like the original game, this game has a faulty flashlight mechanic. However, this time, rather than it just flickering, you only have a matter of time before the torch turns off completely and your left in the dark. But still enjoy this project too. This still fits the theme 'Out Of Time' just a little bit, as you have to eat the cookies in a certain amount of time before it disappears.
What did you do to ensure accessibility of the game?
Door Search 2: Simple mechanics.
Audio Cues for when the torch is on and off.
Biscuit Risk: Neutral colour palette.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
I did not use AI in either of my games.
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Seems like I can't view your page. It requires a password for some reason.