Even though it was a bit frustrating at times (since it took me a while to beat some levels), it was fun overall. Great job!
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Error: Failed loading resource: res://Title.tscn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #319 | 1.925 | 3.333 |
Innovation | #346 | 1.732 | 3.000 |
Fun Factor | #407 | 1.155 | 2.000 |
Gameplay | #412 | 1.155 | 2.000 |
Overall | #418 | 1.219 | 2.111 |
Sound Design | #440 | 0.577 | 1.000 |
Art | #441 | 0.770 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
It uses errors to progress, some levels use fake errors, other levels use bugs discovered on the way.
The first two levels use an actual bug (that I turned into a feature so that the game wouldn't crash from lag), and the others use fake errors that I thought would be amusing to include.
I leaned into the theme of error in the UI, most of the UI is just a fake error message telling the player that something broke. I also made the player the stereotypical texture error.
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
I did not use AI.
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