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When-A-Vigo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #299 | 2.117 | 3.667 |
Innovation | #303 | 1.925 | 3.333 |
Fun Factor | #307 | 1.925 | 3.333 |
Theme Integration | #319 | 1.925 | 3.333 |
Sound Design | #335 | 1.347 | 2.333 |
Overall | #343 | 1.764 | 3.056 |
Gameplay | #390 | 1.347 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
When-a-Vigo starts off as a horror game that quickly devolves into wacky, silly, and fun puzzles. Along with a companion that's annoyed that he can't kill you the whole time... and he keeps losing his legs??
Did you work in a team? If so, link their itch profiles.
https://slothhat.itch.io/
https://redryan111.itch.io/
https://narknon0.itch.io/
https://im-not-mufi.itch.io/
https://wavepool-music.itch.io/
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
None used
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Comments
I really liked the UI, the only thing is that the text disappeared a bit too quickly, which made it hard to read. Also, I’m not sure if this was intentional or not, but after dying, I couldn’t restart the game because the button didn’t work.
On the other hand, it’s a pity there wasn’t any sound (or at least I didn’t hear any), since that would’ve added a lot to the experience.
Congrats on getting something functional done in just three days!