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A jam submission

Supermarket ManiaView game page

Hurry up! Gather the necessities to survive the lockdown!
Submitted by ucsc_luz — 30 minutes, 46 seconds before the deadline
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Supermarket Mania's itch.io page

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Comments

Submitted

I really like the idea of the game, the upgrade system, the time limit and the gameplay on paper. But the execution isn't really that good. You honestly can just breeze your way through the game by pickup random stuff and constantly upgrade your bag size. Which just reduces the amount stuff you had in your bag from the previous round. Which makes no sense, it should just increase the amount of items you can pickup. And I also don't like how all the items you got in the last round is still with you, it just makes no sense. And I don't like there's no music. I know game gets harder with the score you need to reach but honestly with all of my complaints it just doesn't incentivises me to keep playing. 

Honestly the game should be same but instead of trying collect as many items to fit in your bag to reach the needed score. The game should have random items you need to pick up and you must rush to that item before the time limit so you wouldn't lose health and then it pick other item and other. But over course it starts of slow, so the player can get used to the controls and learn what they need to do and then build up the challenge overtime. And after you die it should boot you to screen to tell your score or for you to input your name for a high score. To incentivise the player to keep playing to beat their previous high score.  Just like how I did in StakeOut!